The Busan International Film Festival has always been where Asian cinema takes its own temperature — part red carpet, part marketplace, part laboratory. At this year's 31st edition, running October 6–15 with 247 official selections from 59 countries, the laboratory is dominating the conversation. Three stories emerging from the festival's Asian Contents & Film Market (ACFM) point in the same direction: artificial intelligence is reshaping how Asian films get made, who gets to make them, and who owns the results.
Consider the weekend's trio of dispatches. A VFX veteran argued that tiny AI-native studios can now build original intellectual property from scratch. Independent producers from five Asian territories launched a cross-border alliance to make films together and defend creators' rights. And Japan's Dwarf Studios, behind the Keanu Reeves-voiced stop-motion samurai film Hidari, told a packed industry session that it is hunting for a new partner after talks with a deep-pocketed American company collapsed. Together, they sketch a film industry in the middle of a power realignment — one where the old advantages of money and scale no longer decide everything.
The AI-native studio thesis
The clearest statement of that realignment came from Hong Jae Cheol, a producer-director at the Korean creative technology company Viscode, speaking at the InnoAsia AI Creators Camp, held on Sunday at ACFM in Busan. Hong has unusual authority on the subject: he began his career at Industrial Light & Magic and has worked on films including Iron Man, Transformers, and Pirates of the Caribbean — the very peak of the old, expensive VFX order.
His argument was two-sided, and the nuance is what made it interesting. On one side, he contended, small AI-native companies running automated pipelines can now develop their own intellectual property — characters, worlds, franchises — without the massive capital that once made original IP a big-studio privilege. On the other, traditional studios retain their advantages in established franchises, production infrastructure, talent, and distribution. This is not a story of replacement, in other words. It is a story of two different games being played at once.
Hong described the industry as moving "from using AI to generate individual images toward using AI as part of a complete production workflow." He contrasted the conventional live-action-and-VFX process — 3D assets, animation, rendering, compositing — with an emerging AI-assisted model: actors perform on a controlled set, AI generates environments and visual elements, and VFX artists handle tracking, integration, and finishing. He walked through current applications of the technology across VFX, animation, and filmmaking: rotoscoping, cleanup, previs, character design, camera tests, and environment creation.
The crucial point, and the one that separates this from the usual AI hype, is his insistence that traditional visual effects remain essential. AI-generated material still needs to be made usable on screen — tracked, lit consistently, composited, finished — and that is skilled human work. Hong's vision is a hybrid: a partnership between AI and human creativity, in which automation handles the labour-intensive middle and people handle the judgement-intensive edges. The message to both camps was deliberate. To the AI maximalists: you still need VFX artists. To the traditionalists: the pipeline is already changing under your feet.
Why the old guard is not finished
Hong is probably right that this is the near-term equilibrium, and the reasons are structural. Building a world is only half the battle; the other half is getting it in front of audiences. Traditional studios own decades of recognisable IP, deep benches of specialised talent, physical production infrastructure, and — most durably — distribution networks and marketing muscle. An AI-native studio can generate a universe for a fraction of the old cost. It cannot yet generate a global release slot, a merchandise pipeline, or a theme-park ride.
That is precisely why the Busan conversations kept circling back to infrastructure and alliances. If the technology has democratised production, the battleground has moved to everything around it: financing, rights, distribution, and the legal frameworks that protect creators when a US company offers to fund your entire budget — and asks for all the rights in return.
Five territories, one alliance
Which brings us to the weekend's second big story. On Sunday, independent producers from five Asian territories launched the Asian Producers Alliance (APA) at ACFM, a new cross-border coalition aimed at advancing co-production across the region and strengthening protection of creators' rights. The founding declaration was read by Kim Ji-yeon, a producer of Squid Game and a board member of the Producers Guild of Korea (PGK) — a symbolic choice, since few people embody the global reach of Asian storytelling better.
The alliance brings together five regional organisations: the Producers Guild of Korea, the Indonesian Film Producers Association (APROFI), the Philippine Independent Producers Group (PIPG), the Hong Kong Movie Production Executives Association (HKMPEA), and the Taiwan Producers Association (TPA). Two features of its composition stand out. First, it consists entirely of independent producers — no studios, conglomerates, or state bodies. Second, it was built bottom-up: PGK and APROFI initiated the network, and online approvals from all five participating organisations finalised its formation.




